![]() Fixed issue where sliders with expanding ranges never contract again.Fixed issue where slider handles do not track correctly with the mouse pointer when dragging.Fixed issue where editing Post FX can result in value-snapping of unrelated float parameters, causing unintentional edits in the scene.Improved display of values in edit boxes associated with slider controls.Support logarithmic sliders for f-stop and shutter time ratio.Fixed several problems while rendering proxy scenes including the procedural.Added support for the procedural instancing stored inside proxy objects or scenes.Fixed a crash while rendering proxy objects that include the procedural with different motion blur settings.Fixed a problem with the displacement autobump effect. ![]() Fixed issue updating Environment image changes in IPR mode.Fixed Blender scene unit scale values, applied to 'Spherical Aberration' for the camera DoF parameters.Allow the user to set values greater than 1 for Light & Ray Contribution & Scales.Fixed issue that occurred when the name of the linked Light for the Physical Sky and the name of the object's container did not match.Fixed a live rendering problem while updating some shader nodes connections.Fixed a bug in the Sun Lights introduced in RS 3.5.15.Minor update in the RS Proxy and USDProc LOPs to fix the primpath for guide component.NGons triangulation code updated to support polygons up to 16k vertices. ![]() Fixed a crash while rendering deep files from the Redshift LOP.Fixed a viewport rendering problem while updating some shader nodes connections.Fixed an issue in the Linux builds that affected some Linux distributions.Fixed a problem with the ngons normals computation when they are not available.Fixed a problem with the displacement autobump parameter.Fixed the lack of custom AOVs default shaders using the new "Used as Hydra Custom AOV Default Shader" param to the USD material builder and output VOP nodes.Addressed the support of the asset resolvers in the string user attributes holding asset paths.Added the missing transparency parameter to the portal lights.Added support for ngons tessellation and displacement.Minor update in the RS Material Builder to remove the KineFX tab.Fixed a rounding issue in the rendering region calculation that resulted in a missing border pixel line.Fixed a crash while rendering scenes with not valid crop values in the camera node.Fixed a problem in the portal lights transparency parameter.Fixed a problem in the VOP node params GUI when linked to another node.Fixed a crash while rendering curves with no points.Fixed a bug in the procedurals instancing code.Fixed the LUT parameters in the RS PostFX COP node.Add new "Improved Merge-based Export Workflow" option to the RS Proxy Export SOP that can help while exporting nested subnet nodes.Added the "Redshift_RVCopyRenderRegion" hscript command to copy the RV render region to the current camera crop parameters.Added support for the "width" point attribute to configure the RS Strands, along with "pscale" and "strand_scale".Changed the batch conversion of C4D materials which now creates to create graphs based on RSStandard instead of RSMaterial.Addressed an issue in material previews leading to node disconnections to render as if the connections were still active.Addressed a rare crash during C4D shutdown.Addressed an assertion error when linking an environment shader to a portal light.Addressed a few issues leading to reduced interactivity when procedural projections were used.Added experimental support for multi-threaded expansion for cloners.Fixed issue where stale Post FX configuration could be pushed to Render View during IPR update.Fixed issue where vertex-based deformation blur was not applied to a non-animated mesh. ![]()
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